Feed the Kraken is an immersive hidden-role deduction game for 511 players aged 12+, where sailors, pirates, and a cultist secretly vie to steer a shared ship toward their own goalssafety, the Bermuda Triangle, or summoning the Kraken. Gameplay spans 4590
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Feed the Kraken is an immersive hidden-role deduction game for 511 players aged 12+, where sailors, pirates, and a cultist secretly vie to steer a shared ship toward their own goalssafety, the Bermuda Triangle, or summoning the Kraken. Gameplay spans 4590 minutes and encourages social deduction, strategic persuasion, and teamwork under hidden agendas, enhancing critical thinking, perspective-taking, and communication skills. Players must read intentions, build trust or suspicion, and adapt as roles shift, making every round dynamic and psychologically engaging.
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